A few posts ago, I wrote about sketching out some ideas for an ontology to work through programming languages and their interaction with sound. I hacked up some ideas from the diagrams to test some initial ideas and queries so that I can develop the ontology and test the ideas within it. From this, I […]
Category Archives: projects
Sketching Sound Software over Platforms using Linked Data
A while ago, I was asked to contribute to a forthcoming Encyclopaedia of Sound Studies. The contracts have been signed so the entry on Computer Science and Sound is being written. One of the things that I have been playing around with is creating a Linked Data graph of programming languages, what facets exists, and […]
GraphRAG and Linked Data
I have recently started looking at retrieval-augmented generation (RAG) for some project ideas and came across the concept of GraphRAG. My understanding is that it uses knowledge graphs rather than vector stores to identify additional information to create context for onward processing and Large Language Model use. It seems interesting and I am curious to […]
Common Circuits
I heard about Luis Felipe R. Murillo’s Common Circuits: Hacking Alternative Technological Futures (Stanford University Press, 2025) on a Digital Labour list. I wasn’t able to attend the advertised talk but did pick up the book and read on the flight to Lisbon for a conference. I have become slightly wary of Hackerspace books either […]
Off to Lisbon
I had the fortune of getting a paper accepted for this year’s Digital Humanities conference, which will be in Lisbon. I will be talking about computational audible infrastructures as extension of Kyle Devine and Alexandrine Boudreault-Fournier’s audible infrastructures. I will follow this up by talking at the MoCREN event that is straight afterwards. I will […]
Baudot Code and Signals
I was recently playing around with an Arduino and Baltic Lab’s Baudot Code for a quick experiment. I do want to continue doing some work on this to understand some of the issues in Strachey’s code for the Manchester Machine as in David Link’s article on God Save the Queen in Computer Resurrection #76. I […]
A mobile software lab to study software
This week, I went on another data walk in Coventry with some of our students in Digital Sociology. This meant that updating the Unheard City app in breaks while teaching another course. The app needed an update as the target software development kit (SDK) was an old one that also meant an update to most […]
Weeknotes: Tapestry, Robots, and Data
Started teaching this week and the world still moves. Having had conversations with the other staff (that will be ongoing), I sketched out some ways of donating data from the Unheard City project and using phones around it. It is a challenge. No doubt the work will change and move, but it raises some interesting […]
Weeknotes: Models and Mentors
I have been having a break recently so not much done. I did start some work on looking at the Maestro dataset metadata for a paper abstract. I have been querying it for the authors and mean times of the tracks (based on MIDI according to the website) as well as working on extracting some […]
A permissioned duree and other app studies work
A few months ago, I poked around the current permissions on the Android phone and to look at various ways of thinking about this as a reading or a history. One such drew from Fernand Braudel’s Long Duree. Using a series of tags on an old permissions file (this was originally done a couple of […]