Author Archives: iain_emsley

I am a developer in the Janet web team as well as occasionally working on some Open Source projects. The views expressed on this blog are mine alone and are not to be taken as a position or comment by Janet.

Ambient Literature on Voices inside Head

The Ambient Literature’s blog has an interesting post on it about hearing voices, “Ambient Literature, Voices Inside Your Head?“. I like, and need to ruminate on, the notion of Noise but the checklist is inviting.

Trying to find a work/life balance

Something that has been, quite literally, in my mind is the question of work/life balance. I am currently working on finishing a dissertation for a Masters in Software Engineering on Behaviour Driven Development in Sonification as well as working across three different projects at work. The dissertation is on the way to first draft completion, […]

Interlinked communities gaming the search and social

Carole Cadwalladr’s article, “Google, democracy and the truth about internet search“, published in today’s Observer New Review section is a thoughtful piece about the way that Right wing politics (under what ever banner they wear today) have used the Web to push their agenda. Her opening paragraph about typing “are jews..” returned the equally appalling […]

Visuals without speech

Last night I watched the Ballet Boyz‘s film, Young Men. It is a film without dialogue, apart from some screaming, set in the First World War. A mixture of dance and music, the film brought out a different set of emotions than spoken word. The music and the physical moves affect us in a different […]

Soft skills in developing Research Software Engineers?

I was at the Research Software Engineers’ conference recently and in the group discussing training. One of the themes that I advocated is training in soft skills such as communication. In part I meant this as the bridge between the developer(s) and business but on reflection, perhaps I mean something deeper as well. A while […]

New beginnings, new stories and finding ways of communicating

I am starting a new project with the Oxford University Museums to work on making art more accessible. My role is a technical one but I love visiting the museums concerned and it feeds out of an interest in audio and sound. One of the challenges at the moment is to create user stories for […]

The Audio Paper format announced in Seismograf

The Sound Studies Lab posted some recent work about Audio Papers that was published in Seismograf. A short overview might be The purpose of the audio paper is to extend the written academic text: to present discussions and explorations of a certain argument or problem in sound. I’m interested in this as I have had […]

Identifying depression on social media

I was skimming Arxiv yesterday and came across Moin Nadeem‘s paper on Identifying Depression on Twitter. I am a little skeptical of the area due to the Samaritan’s Radar application. There is an awful lot that is good to the paper and the work in it and clearly the model has something very positive about […]

Talking Heads

A link has been surfacing on Joseph Faber‘s Euphonia, a nineteenth Century text-to-speech device. Using mechanics, it appears to have spoken whilst being controlled by a human. It takes the Victorian fascination with automata to new levels.

Is UX really providing user experience?

Although I am not a gamer (no, have not played a game for years), Benjamin Brandell’s reflections on User Experience in 1990s games is a provoking read. His thesis is the contentious: the evolution of UX — although we know it now as a way to keep users sticking around — this is from a time period when it wasn’t […]