Category Archives: Software Engineering

Notes from visualisation workshop

Notes from yesterday’s Digital Humanities visualisation colloquium at Reading on 31 March. Reuse of models in different form: tensions between drama and academic use. Life of Rome as MMORPG. VR seems big: Oculus Rift and Google Cardboard. What’s the sustainability? As the tools become more available and publication modes. How does the digital output fit […]

Scripting Scyther

As part of my latest course assignment, I have been using Cas Cremer’s Scyther tool for one of the questions. It is a Python programme that allows a user to test a protocol for security properties. It is very user friendly once it gets going but I got frustrated with having to go the directory […]

Boundary values in black box testing

In the paper “Testing software components using boundary value analysis“, Muthu Ramachandran demonstrates his experience of automating tests to study boundary value analysis on interfaces. He describes the fundamentals of black box testing approaches but at a somewhat higher level than I was hoping for. He demonstrates that the input and output values should be […]